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Your one in a million you got that shotgun shine
Your one in a million you got that shotgun shine










Later chapters delve into the equally ugly recesses of other elements of this nightmarish testing initiative.

your one in a million you got that shotgun shine

It really is brilliant - in an overwhelming, highly unsettling sort of way. Naturally, your character's dialogue breaks down more and more as time goes on. Before long, you end up maneuvering a small army of individual bodies with a single input, each simultaneously working together and against each other in separate rooms - all in a confused attempt to solve singular, overarching puzzles. Michael Brough's physical and mental exploration of multiple personalities is a similarly coherent treat, with devious puzzles growing ever more complex each time a new, er, you joins the fray. I needed something solid to grab ahold of, anything to keep me from unraveling. I was losing control of my mind, and even simple tasks like movement took every ounce of my concentration. It's unabashedly obtuse, sure, but it's that rare instance of a game where mechanics and feeling meet perfectly in the middle. All the while, stark white letters pop up on an abyssal black background, the terrified ramblings of a failing mind. Stray too far from your cuboid prison's walls and the entire thing begins convulsing into an amorphous, infinitely shifting mass. that occasionally bursts into violently colorful 3D hallucinations. It deals with many of the aforementioned themes while inhabiting a wildly abstract cube-based puzzler. Of those early, more overtly insane scenarios, I found Snyder's especially interesting. I felt like it was constantly pushing my buttons just to see how I'd react. Experiment 12 is all at once unsettlingly intimate with the human body and coldly clinical - like a doctor whose icy stethoscope singes your skin. Menacing rumbles, vein-rattling drones, divorced and disinterested keyboards typing away. And oh, the sounds that accompany these sights. Most opt to treat in-game life as a fate far worse than death, greeting failure with imagery of flesh and bone sloughing and snapping, helpless bodies crying out in anguish. You can die, but only a couple games halt progress full-stop. In most of Experiment 12's chapters, challenge isn't really an issue.

your one in a million you got that shotgun shine

Other times, you're only observing them, dispassionately gazing through a screen within your own screen - acting as though that really makes any difference. Sometimes you play as mentally decaying test subjects directly, platforming, adventuring, puzzle-solving, or blasting through everything from pixelated retroscapes to desolately dreary 3D islands. Cavanagh turns you into a weeping sack of malfunctioning organs, while King-Spooner, Snyder, Zaratustra, and Byrne put various decaying mental states under the magnifying glass - often through wildly distorted platforming mechanics. Each developer had three days to make a contribution, and then the next creator picked up where the previous left off. But now they've all congealed into a hivemind and made one giant, multi-stage/setting/genre melting pot of madness. Or, if you're really, really cool, Blues For Mittavinda.

your one in a million you got that shotgun shine

You have probably played games by all of these people. How about this classic line: “If the teacher pops a test / I know I'm in a mess / And my dog ate all my homework last night / Riding low in my chair / She won't know that I'm there If I can hand it in tomorrow it will be alright”? Those words are from, of course, “Saved By The Bell.” But Screech won’t chime in with hints on this tough quiz – you’ll have to go it alone.Terry Cavanagh. Do you recall the show that started off with the ominous line, “But you're one in a million / You've got that shotgun shine (shame about it) / Born under a bad sign, with a blue moon in your eyes”? It was one of the biggest hits in television history, and it featured a family of mobsters who may have felt occasional twinges of regret for the hideous crimes they committed. But the right lyrics for the right show can set the tone for an entire series. Think “The A-Team” or “Airwolf” for starters. In this '90s-heavy quiz, do you think you can match the following lyrics to the correct television program? Not all theme songs have words, but that doesn’t make them any less memorable.

Your one in a million you got that shotgun shine tv#

The ‘90s may not have created quite as many 20th century stars, but it did spawn some big hits, too – and those TV shows spun their way into our hearts (and ears) thanks to their unforgettable theme songs. The 1980s were packed with so many hit TV shows that even pop culture fanatics can hardly name them all.










Your one in a million you got that shotgun shine